New PDF release: Adobe Edge Animate: Using Web Standards to Create

By Simon Widjaja

ISBN-10: 1937538257

ISBN-13: 9781937538255

Interactive net animations became the traditional between web pages. no matter if the objective is to create an easy lively product presentation or a cosmopolitan, choreographed interactive animation, the necessities for authoring instruments have gotten a growing number of complex.

previously, Adobe Flash ruled the movement global of the net. yet proprietary platforms are out and open internet criteria are in - the present development progressively strikes towards HTML and CSS. this can be the place Adobe part Animate is available in. With side, Adobe has created a brand new software that permits net designers to create interactive and lively HTML content material designed to paintings with any normal browser.

This publication exhibits clients what's attainable with aspect. It covers each step of the sting workflow from construction to ebook, together with how effects are carried out into web content and the way they're accelerated with JavaScript/jQuery. writer Simon Widjaja discusses the fundamentals of operating with the Adobe part Animate interface and instruments, and divulges numerous insider counsel and tips, together with clever components and extensions that transcend the authentic useful diversity of this system, akin to EdgeCommons with SoundJS, CMS, Parallax, and Logging.

With this e-book as your advisor, you'll extend the chances of Adobe area Animate.

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Additional info for Adobe Edge Animate: Using Web Standards to Create Interactive Websites

Sample text

You can also easily make changes to the body. For example, it may be necessary to modify the body tag with CSS so that your Edge Animate project is centered on the web page. js: All actions from your project are saved in this JavaScript file. ), use this file as a starting point and edit with any JavaScript editor. js: This file is a little more advanced because it manages the entire structure of the composition, meaning all basic shapes and symbols, as well as external images and fonts. JavaScript is also used here to describe the composition.

Timeline with playhead: The Timeline with playhead is located directly above the keyframes. Use the mouse to move it around and jump within an animation to a certain point. Directly below the Timeline time markers are two other lanes that you might not immediately notice. The upper lane is used for labels. A label is a point on the Timeline that can be jumped to through code. To define such a label, simply move to the desired location and then click on the icon with the down arrow to the left of the lane.

This makes JavaScript, and especially jQuery, the back door of Edge Animate with which experienced web developers can master challenges that might not be possible with Edge Animate’s native tools. Examples include the integration of third-party components, such as calendar forms, playing sound, or linking external content from a CMS. Since the code created by Edge Animate is exclusively compatible with existing web standards, Edge Animate is not going to reinvent the wheel. Until now, developers needed a lot of heavy coding to create standard-compliant, complex animations, but this workflow will now change dramatically.

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Adobe Edge Animate: Using Web Standards to Create Interactive Websites by Simon Widjaja


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